GENRE(S):
STUDIOS:

PLATFORMS:

ROLE(S):

Hidden Object Adventure

Jolly Bear Games, Inc.

PC | Mac | iOS

Lead Designer | Concept | Storyboards | UI/UX wireframes | Art Direction | Sound Production | Particles & Animations | Scene Creation | Object Creation | Puzzle Design | Map Design | Flow | Narrative

DESCRIPTION:

This game was my first true narrative design.  I sat down and created the entire world of Snug's Retreat envisioning a shy alchemist who must venture out from his little hiddy-hole and learn to be brave.

Unfortunately, casual game publishers have a tendency to say casual players don't like fantasy settings.  What started as a sweet, coherent, fantasy game was ripped apart so many times what remains is a shadow of the original.

Though the story disruption is a sad loss, what I miss most about the original design was the clean UI including hiding our gnome in all the scenes as our helpful hinter.

The lead artist was Amada Sartor, and she truly deserves as much work as you can throw her way. 

HODGEPODGE HOLLOW
CONTACT ME

SARAH E. DANIELS

NARRATIVE DESIGN & CREATIVE DIRECTION

Skype: SarahElleDaniels
Email: sarah@soyoused.com

© 2017 Sarah E. Daniels.  All work is copy-written and cannot be used, reproduced or printed without permission of the owner under penalty of law.  Proudly created with Wix.com

  • LinkedIn Social Icon
  • Facebook Social Icon
  • Twitter Social Icon
  • Instagram Social Icon
  • Pinterest Social Icon